EntityLivingHeal
Link to entitylivingheal
EntityLivingHeal Event is fired when an Entity is set to be healed.
If this event is canceled, the Entity is not healed.
Event Class
Link to event-class
You will need to cast the event in the function header as this class:
crafttweaker.event.EntityLivingHealEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
Link to event-interface-extensions
EntityLivingHealEvent implements the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetter/ZenSetter
Link to zengetterzensetter
The following information can be retrieved/set during the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter amount | ZenSetter amount | Type float |
ZenGetters/ZenSetters/ZenMethods from extensions
Link to zengetterszensetterszenmethods-from-extensions
The following information can be retrieved/set during the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |
ZenGetter canceled | ZenSetter canceled | Type bool |
ZenMethods
event.cancel();
Method, returns void (nothing). Can cancel the event and stop something from happening