ProjectileImpactFireball

Link to projectileimpactfireball

This event is fired whenever a fireball impacts an entity but before damage, etc, is calculated. It is cancelable, and if canceled, the impact will not be processed.

Acceleration values from the fireball entity are available through zengetters.

Importing the class

Link to importing-the-class

It might be required to import the class to avoid errors.
import crafttweaker.event.ProjectileImpactFireballEvent;

Event interface extensions

Link to event-interface-extensions

ProjectileImpactFireball Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

Link to zengetterszensetters

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
fireball
ZenSetter
Type
IEntity
ZenGetter
shooter
ZenSetter
Type
IEntityLivingBase
ZenGetter
accelerationX
ZenSetter
accelerationX
Type
double
ZenGetter
accelerationY
ZenSetter
accelerationY
Type
double
ZenGetter
accelerationZ
ZenSetter
accelerationZ
Type
double

ZenGetters/ZenSetters/ZenMethods from extensions

Link to zengetterszensetterszenmethods-from-extensions

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
canceled
ZenSetter
canceled
Type
bool
ZenGetter
rayTrace
ZenSetter
Type
IRayTraceResult

ZenMethods

  • event.cancel(); Method, returns void (nothing). Can cancel the event and stop something from happening

Extensions from extensions

Link to extensions-from-extensions

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
entity
ZenSetter
Type
IEntity