PlayerTick
The PlayerTick Event is fired each tick for each player on both client and server.
Event Class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerTickEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
PlayerTick Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters/ZenMethods from extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter player | ZenSetter | Type IPlayer |
ZenGetter phase | ZenSetter | Type string with value of START or END |
ZenGetter side | ZenSetter | Type string with value of CLIENT or SERVER |
Extension from extension
The following information can be retrieved/set during the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |