PlayerClone
Link to playerclone
Fired when the EntityPlayer is cloned, typically caused by the network sending a RESPAWN_PLAYER event. Either caused by death, or by traveling from the End to the overworld.
Event Class
Link to event-class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerCloneEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
Link to event-interface-extensions
PlayerRespawn Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters
Link to zengetterszensetters
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter originalPlayer | ZenSetter | Type IPlayer |
ZenGetter wasDeath | ZenSetter | Type bool |
Notes
Link to notes
wasDeath
will be true, if the reason for cloning is player death. Could be false, e.g. on dimension travel
ZenGetters/ZenSetters/ZenMethods from extensions
Link to zengetterszensetterszenmethods-from-extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter player | ZenSetter | Type IPlayer |
From extension of extension
Link to from-extension-of-extension
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |