Home Getting Started With Scripts Using this wiki Commands CTGUI Global functions Bracket Handlers
Event IEventManager
IBlockEvent IEventCancelable IEventHasResult IEventPositionable IMinecartEvent IPotionBrewEvent IProcessableEvent IProjectileImpactEvent IEntityEvent IExplosionEvent ILivingEvent IPlayerEvent ITickEvent AnimalTameEvent ArrowLooseEvent ArrowNockEvent BlockBreakEvent BlockHarvestDropsEvent BlockNeighborNotifyEvent BlockPlaceEvent ClientTickEvent CommandEvent CriticalHitEvent CropGrowPostEvent CropGrowPreEvent EnchantmentLevelSetEvent EnderTeleportEvent EntityJoinWorldEvent EntityLivingAttackedEvent EntityLivingDamageEvent EntityLivingDeathEvent EntityLivingDeathDropsEvent EntityLivingEquipmentChangeEvent EntityLivingFallEvent EntityLivingHealEvent EntityLivingHurtEvent EntityLivingJumpEvent EntityLivingSpawnEvent EntityLivingUpdateEvent EntityMountEvent EntityStruckByLightningEvent EntityTravelToDimensionEvent ExplosionDetonateEvent ExplosionStartEvent FarmlandTrampleEvent ItemExpireEvent ItemFishedEvent ItemTossEvent LivingDestroyBlockEvent LivingEntityUseItemEvent LivingExperienceDropEvent LivingKnockBackEvent LootingLevelEvent MinecartCollisionEvent MinecartInteractEvent MobGriefingEvent PlayerAdvancementEvent PlayerAnvilRepairEvent PlayerAnvilUpdateEvent PlayerAttackEntityEvent PlayerBonemealEvent PlayerBreakSpeedEvent PlayerBrewedPotionEvent PlayerChangedDimensionEvent PlayerCloneEvent PlayerCloseContainerEvent PlayerCraftedEvent PlayerDeathDropsEvent PlayerDestroyItemEvent PlayerFillBucketEvent PlayerInteractBlockEvent PlayerInteractEntityEvent PlayerInteractEvent PlayerItemPickupEvent PlayerLeftClickBlockEvent PlayerLoggedInEvent PlayerLoggedOutEvent PlayerOpenContainerEvent PlayerPickupItemEvent PlayerPickupXpEvent PlayerRespawnEvent PlayerRightClickItemEvent PlayerSetSpawnEvent PlayerSleepInBedEvent PlayerSmeltedEvent PlayerTickEvent PlayerUseHoeEvent PlayerVisibilityEvent PortalSpawnEvent PotionBrewPostEvent PotionBrewPreEvent ProjectileImpactArrowEvent ProjectileImpactFireballEvent ProjectileImpactThrowableEvent RenderTickEvent ServerTickEvent SleepingLocationCheckEvent SleepingTimeCheckEvent WorldTickEvent

BlockPlaceEvent

The BlockBreak Event is fired whenever a block is being placed. You can cancel the event to prevent the block from being placed.

Event Class

You will need to cast the event in the function header as this class:
crafttweaker.event.BlockPlaceEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

BlockPlace Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
player
ZenSetter
Type
IPlayer
ZenGetter
current
ZenSetter
Type
IBlockState
ZenGetter
placedAgainst
ZenSetter
Type
IBlockState
ZenGetter
hand
ZenSetter
Type
string

ZenGetters/ZenSetters/ZenMethods from extensions

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
canceled
ZenSetter
canceled
Type
bool
ZenGetter
world
ZenSetter
Type
IWorld
ZenGetter
blockState
ZenSetter
Type
IBlockState
ZenGetter
block
ZenSetter
Type
IBlock

ZenMethods

  • event.cancel(); Method, returns void (nothing). Can cancel the event and stop something from happening

From extension of extension

ZenGetterZenSetterType
ZenGetter
position
ZenSetter
Type
IBlockPos
ZenGetter
x
ZenSetter
Type
int
ZenGetter
y
ZenSetter
Type
int
ZenGetter
z
ZenSetter
Type
int