EnchantmentLevelSetEvent
Link to enchantmentlevelsetevent
The EnchantmentLevelSet Event is fired when the levels for the three potential enchantments are generated in the Enchantment Table.
Event Class
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You will need to cast the event in the function header as this class:
crafttweaker.event.EnchantmentLevelSetEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
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EnchantmentLevelSet Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters
Link to zengetterszensetters
ZenGetter | ZenSetter | Return Type |
---|---|---|
ZenGetter world | ZenSetter | Return Type IWorld |
ZenGetter enchantRow | ZenSetter | Return Type int |
ZenGetter power | ZenSetter | Return Type int |
ZenGetter item | ZenSetter | Return Type IItemStack |
ZenGetter originalLevel | ZenSetter | Return Type int |
ZenGetter level | ZenSetter level | Return Type int |
ZenGetters/ZenSetters/ZenMethods from extensions
Link to zengetterszensetterszenmethods-from-extensions
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter position | ZenSetter | Type IBlockPos |
ZenGetter x | ZenSetter | Type int |
ZenGetter y | ZenSetter | Type int |
ZenGetter z | ZenSetter | Type int |
Notes
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event.enchantRow
lists the row (1-3) of the Enchantment Table, while event.originalLevel
represents the original level of the row. event.power
is the cumulative value of bookshelves surrounding the Enchantment Table, while event.item
is the item that is being enchanted.
event.level
can be arbitrarily modified to a value between 0 & 30.