EnchantmentLevelSetEvent
The EnchantmentLevelSet Event is fired when the levels for the three potential enchantments are generated in the Enchantment Table.
Event Class
You will need to cast the event in the function header as this class:
crafttweaker.event.EnchantmentLevelSetEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
EnchantmentLevelSet Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters
| ZenGetter | ZenSetter | Return Type |
|---|---|---|
ZenGetter world | ZenSetter | Return Type IWorld |
ZenGetter enchantRow | ZenSetter | Return Type int |
ZenGetter power | ZenSetter | Return Type int |
ZenGetter item | ZenSetter | Return Type IItemStack |
ZenGetter originalLevel | ZenSetter | Return Type int |
ZenGetter level | ZenSetter level | Return Type int |
ZenGetters/ZenSetters/ZenMethods from extensions
| ZenGetter | ZenSetter | Type |
|---|---|---|
ZenGetter position | ZenSetter | Type IBlockPos |
ZenGetter x | ZenSetter | Type int |
ZenGetter y | ZenSetter | Type int |
ZenGetter z | ZenSetter | Type int |
Notes
event.enchantRow lists the row (1-3) of the Enchantment Table, while event.originalLevel represents the original level of the row. event.power is the cumulative value of bookshelves surrounding the Enchantment Table, while event.item is the item that is being enchanted.
event.level can be arbitrarily modified to a value between 0 & 30.