EntityLivingEquipmentChange

Link to entitylivingequipmentchange

EntityLivingEquipmentChangeEvent is fired when the Equipment of a Entity changes. This also includes entities joining the World, as well as being cloned.

slot contains the affected IEntityEquipmentSlot.

item contains the IItemStack that is equipped now.

olditem contains the IItemStack that was equipped before the EquipmentChange happend.

You will need to cast the event in the function header as this class:
crafttweaker.event.EntityLivingEquipmentChangeEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

EntityLivingEquipmentChangeEvent implements the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

Link to zengetterszensetters

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
newItem
ZenSetter
Type
IItemStack
ZenGetter
oldItem
ZenSetter
Type
IItemStack
ZenGetter
slot
ZenSetter
Type
IEntityEquipmentSlot

ZenGetters/ZenSetters/ZenMethods from extensions

Link to zengetterszensetterszenmethods-from-extensions

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
entityLivingBase
ZenSetter
Type
IEntityLivingBase