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Event IEventManager
IBlockEvent IEventCancelable IEventHasResult IEventPositionable IMinecartEvent IPotionBrewEvent IProcessableEvent IProjectileImpactEvent IEntityEvent IExplosionEvent ILivingEvent IPlayerEvent ITickEvent AnimalTameEvent ArrowLooseEvent ArrowNockEvent BlockBreakEvent BlockHarvestDropsEvent BlockNeighborNotifyEvent BlockPlaceEvent ClientTickEvent CommandEvent CriticalHitEvent CropGrowPostEvent CropGrowPreEvent EnchantmentLevelSetEvent EnderTeleportEvent EntityJoinWorldEvent EntityLivingAttackedEvent EntityLivingDamageEvent EntityLivingDeathEvent EntityLivingDeathDropsEvent EntityLivingEquipmentChangeEvent EntityLivingFallEvent EntityLivingHealEvent EntityLivingHurtEvent EntityLivingJumpEvent EntityLivingSpawnEvent EntityLivingUpdateEvent EntityMountEvent EntityStruckByLightningEvent EntityTravelToDimensionEvent ExplosionDetonateEvent ExplosionStartEvent FarmlandTrampleEvent ItemExpireEvent ItemFishedEvent ItemTossEvent LivingDestroyBlockEvent LivingEntityUseItemEvent LivingExperienceDropEvent LivingKnockBackEvent LootingLevelEvent MinecartCollisionEvent MinecartInteractEvent MobGriefingEvent PlayerAdvancementEvent PlayerAnvilRepairEvent PlayerAnvilUpdateEvent PlayerAttackEntityEvent PlayerBonemealEvent PlayerBreakSpeedEvent PlayerBrewedPotionEvent PlayerChangedDimensionEvent PlayerCloneEvent PlayerCloseContainerEvent PlayerCraftedEvent PlayerDeathDropsEvent PlayerDestroyItemEvent PlayerFillBucketEvent PlayerInteractBlockEvent PlayerInteractEntityEvent PlayerInteractEvent PlayerItemPickupEvent PlayerLeftClickBlockEvent PlayerLoggedInEvent PlayerLoggedOutEvent PlayerOpenContainerEvent PlayerPickupItemEvent PlayerPickupXpEvent PlayerRespawnEvent PlayerRightClickItemEvent PlayerSetSpawnEvent PlayerSleepInBedEvent PlayerSmeltedEvent PlayerTickEvent PlayerUseHoeEvent PlayerVisibilityEvent PortalSpawnEvent PotionBrewPostEvent PotionBrewPreEvent ProjectileImpactArrowEvent ProjectileImpactFireballEvent ProjectileImpactThrowableEvent RenderTickEvent ServerTickEvent SleepingLocationCheckEvent SleepingTimeCheckEvent WorldTickEvent

EntityLivingEquipmentChange

EntityLivingEquipmentChangeEvent is fired when the Equipment of a Entity changes. This also includes entities joining the World, as well as being cloned.

slot contains the affected IEntityEquipmentSlot.

item contains the IItemStack that is equipped now.

olditem contains the IItemStack that was equipped before the EquipmentChange happend.

Event Class

You will need to cast the event in the function header as this class:
crafttweaker.event.EntityLivingEquipmentChangeEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

EntityLivingEquipmentChangeEvent implements the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
newItem
ZenSetter
Type
IItemStack
ZenGetter
oldItem
ZenSetter
Type
IItemStack
ZenGetter
slot
ZenSetter
Type
IEntityEquipmentSlot

ZenGetters/ZenSetters/ZenMethods from extensions

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
entityLivingBase
ZenSetter
Type
IEntityLivingBase