PlayerDestroyItem
The PlayerDestroyItem Event is fired whenever a player destroys an item.
Event Class
You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerDestroyItemEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
PlayerDestroyItem Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter originalItem | ZenSetter | Type IItemStack |
ZenGetter hand | ZenSetter | Type string |
ZenGetters/ZenSetters/ZenMethods from extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter player | ZenSetter | Type IPlayer |
From extension of extension
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter entityLivingBase | ZenSetter | Type IEntityLivingBase |