EntityJoinWorldEvent is fired when an Entity joins the world. If this event is canceled, the Entity is not added to the world.

You will need to cast the event in the function header as this class:
crafttweaker.event.EntityJoinWorldEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

EntityJoinWorld Event implements the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

Link to zengetterszensetters

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
world
ZenSetter
Type
IWorld

ZenGetters/ZenSetters/ZenMethods from extensions

Link to zengetterszensetterszenmethods-from-extensions

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
entityLivingBase
ZenSetter
Type
IEntityLivingBase
ZenGetter
canceled
ZenSetter
canceled
Type
bool

ZenMethods

  • event.cancel(); Method, returns void (nothing). Can cancel the event and stop something from happening