The BlockBreak Event is fired whenever a block is being placed. You can cancel the event to prevent the block from being placed.

You will need to cast the event in the function header as this class:
crafttweaker.event.BlockPlaceEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

BlockPlace Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
player
ZenSetter
Type
IPlayer
ZenGetter
current
ZenSetter
Type
IBlockState
ZenGetter
placedAgainst
ZenSetter
Type
IBlockState
ZenGetter
hand
ZenSetter
Type
string

ZenGetters/ZenSetters/ZenMethods from extensions

Link to zengetterszensetterszenmethods-from-extensions

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
canceled
ZenSetter
canceled
Type
bool
ZenGetter
world
ZenSetter
Type
IWorld
ZenGetter
blockState
ZenSetter
Type
IBlockState
ZenGetter
block
ZenSetter
Type
IBlock

ZenMethods

  • event.cancel(); Method, returns void (nothing). Can cancel the event and stop something from happening

From extension of extension

Link to from-extension-of-extension

ZenGetterZenSetterType
ZenGetter
position
ZenSetter
Type
IBlockPos
ZenGetter
x
ZenSetter
Type
int
ZenGetter
y
ZenSetter
Type
int
ZenGetter
z
ZenSetter
Type
int