FarmlandTrampleEvent

Link to farmlandtrampleevent

The FarmlandTrample Event is fired whenever a farmland is about to be trampled. Canceling the event will prevent the block from being trampled.

event.fallDistance contains the distance fallen before hitting the farmland.

You will need to cast the event in the function header as this class:
crafttweaker.event.FarmlandTrampleEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

FarmlandTrample Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

Link to zengetterszensetters

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
entity
ZenSetter
Type
IEntity
ZenGetter
fallDistance
ZenSetter
Type
float

ZenGetters/ZenSetters/ZenMethods from extensions

Link to zengetterszensetterszenmethods-from-extensions

The following information can be retrieved from the event:

ZenGetterZenSetterType
ZenGetter
world
ZenSetter
Type
IWorld
ZenGetter
blockState
ZenSetter
Type
IBlockState
ZenGetter
block
ZenSetter
Type
IBlock
ZenGetter
canceled
ZenSetter
canceled
Type
bool

ZenMethods

  • event.cancel(); Method, returns void (nothing). Can cancel the event and stop something from happening

From extension of extension

Link to from-extension-of-extension

ZenGetterZenSetterType
ZenGetter
position
ZenSetter
Type
IBlockPos
ZenGetter
x
ZenSetter
Type
int
ZenGetter
y
ZenSetter
Type
int
ZenGetter
z
ZenSetter
Type
int