FarmlandTrampleEvent
The FarmlandTrample Event is fired whenever a farmland is about to be trampled. Canceling the event will prevent the block from being trampled.
Notes
event.fallDistance
contains the distance fallen before hitting the farmland.
Event Class
You will need to cast the event in the function header as this class:
crafttweaker.event.FarmlandTrampleEvent
You can, of course, also import the class before and use that name then.
Event interface extensions
FarmlandTrample Events implement the following interfaces and are able to call all of their methods/getters/setters as well:
ZenGetters/ZenSetters
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter entity | ZenSetter | Type IEntity |
ZenGetter fallDistance | ZenSetter | Type float |
ZenGetters/ZenSetters/ZenMethods from extensions
The following information can be retrieved from the event:
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter world | ZenSetter | Type IWorld |
ZenGetter blockState | ZenSetter | Type IBlockState |
ZenGetter block | ZenSetter | Type IBlock |
ZenGetter canceled | ZenSetter canceled | Type bool |
ZenMethods
event.cancel();
Method, returns void (nothing). Can cancel the event and stop something from happening
From extension of extension
ZenGetter | ZenSetter | Type |
---|---|---|
ZenGetter position | ZenSetter | Type IBlockPos |
ZenGetter x | ZenSetter | Type int |
ZenGetter y | ZenSetter | Type int |
ZenGetter z | ZenSetter | Type int |