LivingExperienceDrop

Link to livingexperiencedrop

This event is fired when an entity dies and drops experience, allowing for the amount of experience to be modified. Alternately, the event can be canceled to prevent experience from being dropped.

You will need to cast the event in the function header as this class:
crafttweaker.event.LivingExperienceDropEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

Link to event-interface-extensions

LivingExperienceDrop Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters/ZenSetters

Link to zengetterszensetters

The following information can be retrieved/set during the event:

ZenGetterZenSetterType
ZenGetter
player
ZenSetter
Type
IPlayer
ZenGetter
droppedExperience
ZenSetter
droppedExperience
Type
int
ZenGetter
originalExperience
ZenSetter
Type
int

originalExperience contains the original Vanilla amount of experience. It is possible that droppedExperience when this event is fired has already been modified.